TDM #1


(cw: potential for severe disorientation/vertigo, claustrophobia, arachnophobia, body horror)
It happens in the blink of an eye. You may have been asleep. You may not have. You may have stepped through a door or turned a corner. You may have seen a flicker of something at the corner of your vision and turned to look. Or maybe you didn't.
It doesn't matter. What matters is that you find yourself somewhere entirely new and entirely unfamiliar. The arrival point is not always the same. (If you're lucky, it might be a canteen or an open office. If you're not, well... you aren't claustrophobic, are you? Or arachnophobic. These ducts do seem to be a bit cobwebby.) There is no one waiting for you but you don’t seem to be alone, either. Even in a janitor’s closet or the bathroom, you’ll find at least one person who seems to be just as out of place as you are.
If characters have arrived in a location devoid of NPCs, they may want to work together to figure out what is going on... or to avoid their 'kidnappers.' If you’ve arrived in the middle of the entry foyer or the gym, there may well be a few people who startle a bit at your arrival and try to approach (or discreetly leave the room... where are they going?). Will you cooperate or fight? Do you even understand what they're saying? You might need to find a translator, if you’re not immediately willing to follow a stranger.
After characters follow their new hosts (or are forcibly taken in) there will be a limited tour and the chance to settle in at the ADI-provided housing. (Do you enjoy living with strangers? Well. It's a new situation to navigate, anyway.)

(cw: hallucination, potential mind-control)
Weird things happen in Dogtown, everyone knows it. The Apocalypse Disruption Initiative (ADI) is not above taking advantage of that to test out the waters for its newest arrivals. They're not looking to send anyone to their death, though. That's far too much paperwork, you'd been assured with a wink from the employee who'd directed you to the park trailhead. You've been left with another person. Maybe they're a new arrival, as well, or a more seasoned 'veteran.' Either way, you're together for the next while and you've been asked to find and record any paranormal activity in the park. You have your phones and any other equipment you might have brought with you. Those who succeed in documenting anything peculiar will receive a $100 reward to be used as they see fit.
This month, there seems to be something odd afoot with the stones around the park. Instead of the questionably useful advice they offer, there is, instead, something embarrassingly or horrifically true about you carved into the stone. Trying to show your companion or gauge their reaction will net nothing; they will simply see their own truth. It's only when you admit to what's on the stone that it seems to become visible to others or any camera in your possession.
Take a picture. The least you deserve for the trouble is some money.

"We'll have others with you, but all of you will be out on your own for missions, so to speak," the ADI employee who had led you down to the underground training facility explained. "You'll need to have some basic skills. Even if you're not going out soon or ever… it's safer to know these things."
Basic skills, in this case, appear to mean survival and weapons training. The room you've been brought to on Floor B3 below ADI Headquarters is a massive, underground gym, and there are sections set up for various skills practice. One side of the gym is dedicated to fighting: bare-knuckles, wrestling, knives, and tasers are all out on display. There are also a few guns, but those are reserved for people who can prove they can manage the other weapons first. The other side has areas for fire-making, building a shelter, navigating without a phone, supply preparation, cooking, and basic first-aid. Through a side door, there's also a small pool where people are being taught the basics of swimming.
Any or all of these skills would be useful in a dangerous situation, and there aren't enough native ADI employees to cover training for all of them. If you show that you're proficient with something, you'll be asked to man one of the areas to assist in training others. If you're at a loss and looking lost, you will be pushed toward whatever skills practice area is physically closest to you, whether you wanted to learn anything about that or not. Best make the most of it… and try not to kill anyone or burn anything down.
Even those who have refused ADI Housing and taken themselves to Bonnie's Flophouse will find that they're welcome for this training under the strict understanding that no supernatural abilities will be used. Bonnie will have informed them of it and helped them get to ADI to ensure they learn some of the things they might need to survive... and also just to bond with the people they'll be working with for the foreseeable future.

(cw: body horror, implication of near-drowning, violence, potential for blood, gore, drowning, death)
The beaches around Gloucester are numerous and varied with reported supernatural activity at many, if not most of them. For those working with ADI, they'll receive the direction in a mass email from Reyes Amador, the assistant to the Head of ADI. For those not technically working at ADI, Bonnie will provide the same information.
All,
We have received reports of strange noises and sightings at Coffin Beach. Please take at least one other person and investigate. A $300 bonus will be offered to those who bring back evidence of the source of these reports.
Take Care of Yourselves,
Reyes
Those who head to Coffin Beach will find that the sand beneath their feet squeaks softly with each step, like the faint sound of a poorly-maintained hinge protesting their movements. It makes stealth especially difficult, and those who wish to maintain their cover would do well to stay farther up into the vegetation and off the beach, itself. There aren't any houses out this way, just coastal marshes, the beach, and some higher ground with low-growing shrubs, tall grasses, and thin trees.
For the patient, those who wait for night to fall, they will be rewarded when they hear the sound of someone crying. Searching the beach, they will be able to spot a young person who appears to have washed up in a kayak on the beach. The young person is visibly injured in some way with blood coming out of them. Those who approach cautiously may get the sense that there is something not quite right about this person. Man or woman, their face is too long, their angles too sharp.
There is something wrong. It's not the injury.
There is something very wrong with what this person is.
They will not respond to any calls or move from where they lie, half-submerged in the surf. Anyone who approaches within a few feet will discover they're not nearly as helpless as they seem to be, though. The person will burst from the water with a powerful thrust, attempting to tackle anyone nearby and bite them. The person's face transforms into a long, fanged maw, trying to rip and tear and drag their prey into the ocean with them, away from any safety.
- ARRIVAL: Two people will always arrive in the same general location together. Arrivals occur throughout the early month, not all on the same day or in the same place. Arrivals are not naturally fluent in English/other languages immediately upon arrival. Characters may attempt to evade capture, but they will eventually be snagged before they can leave the building. Please refer to the Arrival page for details regarding the arrival and onboarding process.
- STICKS AND STONES: If so desired, to facilitate CR, characters may feel themselves compelled to ask about the stones when they see their truth written on it. Resisting the compulsion will become more and more difficult as time goes on.
- I WILL SURVIVE: Characters may be students or trainers in this scenario. They might be able to get away with small displays of supernatural abilities if they want to risk it and if they find themselves with the necessary reserves of power. Anything significant will have them immediately removed and asked not to return to ADI for a few days.
- SHIFTING PERSPECTIVE: Characters may fight off, capture, or kill the creature. If they successfully capture it and bring it back to ADI (or call for someone to come and do that for them), they will receive a significant monetary bonus beyond the promised $300 for their work. If characters successfully kill and document the kill, they will also receive the bonus and instructions to push the body out to sea. If a character is taken by the creature, they will be killed. Please bear in mind that if a character dies in the TDM prompt, they are dead. A different version who doesn't have TDM memories may be apped in their place.

Thackery Binx | Hocus Pocus
Binx is no stranger to sleeping cold and uncomfortable, nor to dark, enclosed spaces. What is new to him is awakening someplace other than where he fell asleep. Consciousness comes to him slowly at first as his sleeping mind reassures itself that the threat is over and done, that he needn't awake right away, that the children are--
It's the realization that he's no longer in Dani's arms that has him thrashing suddenly awake, golden eyes wide in the darkness of the vent. "Dani--?!"
He's not alone, but it's not Dani or either of the teens. Binx's gaze fixes on the person sharing the vent with him, his back up. He lets out a fully feline yowl, as much an attempt to distract from his mistake in speaking as it is a warning to this person who appears to have kidnapped him.
Arrival - ADI Housing
"Oh, snap," mutters Binx, gazing in dismay at the apartment door that has closed and latched in his absence. He was sure he'd wedged it open--someone must have come by and closed it. With a resigned sigh, he jumps and tries for the doorknob. Then again. And again.
Round doorknobs are the worst.
Sticks and Stones
Regardless of his partner's attitude, Binx hadn't bothered to even try to bring the camera ADI had attempted to provide him. The equipment manager had muttered something about attaching a go pro to a collar for him the next time, but she has another thing coming if she thinks Binx will let himself be subjected to the indignity of a collar.
The moment they left headquarters, the yellow-eyed black cat trotting along beside their new employers was instantly replaced with the illusion of a teenage boy, his long hair tied in an unkempt ponytail. An illusion is all it is; whenever someone forgets and reaches out to touch him or give him something, he seems to duck out of the way or fumble whatever he's handed, letting it drop to the ground. He seems a bit startled whenever anyone notices him an engages him in conversation, and meets the gaze of anyone looking at him with an odd expression, like he finds their behavior bizarre. Of course, from his perspective they're all looking at a point more than five feet above his head most of the time, so he might be forgiven for requiring an adjustment period.
Their guide says something or other about him and his partner splitting the bounty if they get any photos, but as soon as they're left alone Binx contradicts them.
"Don't concern yourself about the money," he says. "I haven't any use of it; you can have it all."
I Will Survive
There's little one can teach even a human-brained cat to do with a weapon, or a set of firemaking tools. Binx had tried to simply slip out after someone joked about using him as target practice, but instead he's found himself cornered in the side room with the pool.
"Thank you, but I do know how to swim," he's protesting, which is unfortunately only met with insistence that if that's the case, he can demonstrate.
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"... What?" is not asked specifically of the cat, because of course, cats don't speak. No matter what he thought he heard right before he was awake.
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"Right, cat..." he says absently. "Where do you think we are?"
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ADI Housing
"Hello, kitty!" Monika says as she crouches down, cheerfully unaware of just how clever this particular cat is. "I thought pets weren't allowed here."
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"They aren't," he says, making his decision. All the same, if she's offering a hand to pet him he'll bump his head into it. He's not too proud for scritches.
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"I'm sorry, talking to you like that must have seemed really rude!" Monika says, and tries not to think about all the fictional stories with talking animals. "Do you live here?"
Here as in this specific apartment, because now that Monika knows this cat talks, the adorable jumping turns into someone who got locked out of their apartment. Or maybe a very literal cat burglar?
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i will survive
Okay, so apparently Gojou is accidentally using a classic come-on line on a cat. He's not even thinking about it that way though, he's just earnest about protecting this animal from the stranger that's trying to make it get into a pool.
He's approached from the way of the area where they're doing martial arts. He'd been intending on taking a dip to relax, maybe compete with someone, then he saw Binx being hassled. And of course he had to involve himself.
"Want me to do something about it?"
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"Look," says the instructor, "We don't want to send anyone out into the field without being sure they know how to keep themselves alive."
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Sticks and Stones
Not just because he's here and he's not at the Library (how badly he misses the Library right now) but also because it's such a Librarian mission, that it tugs at his heart and makes him all the more homesick.
The illusion where the cat had been moments ago, though, is disconcerting enough. Despite the wonder of magic when he'd first arrived at the Library, after the years has passed, have left him with a tremendous suspicion and distaste at the use of magic and it's corruptive properties. He hates using magic, but right at the edge of his rolled up sleeve, on his upper forearm, is the remnants of a magic tattoo, a band that encircles his arm. A gift--dormant now, he hopes dormant forever and it was simply what was left behind after he used the gift once.
"I'm sure there's something you could buy with it. Don't feel right takin' it all." His accent places him from the American midwest--Oklahoma in particular.
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It's already strange enough to have a room in a home he's been told is his, as though he's still human, still the kind of creature that has a home and a bedroom and things like linens. The comfort of it all, meager as it is, is oddly tempting, though he wouldn't be able to say what he thinks he could possibly lose by giving in to such a simple temptation.
Were he privy to Jake's thoughts, he'd agree with the man. He'd fought tooth and nail against having this illusion placed on him, for all the good it had done. The last thing he'd wanted was another spell cast upon him against his will.
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Arrival
"Iii'm just going to...back up, very slowly...so you can have allll that space up there to yourself," he says, in the soft, lilting tones of please, wild animal, do not attack my face. His attempts to make good on this promise fail when he scoots back a foot or so and finds the rear wall of the vent.
"Crap," he mutters, quietly but with great feeling.
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Not likely, then, to be a kidnapper. Binx takes a step back, then slowly sinks down and makes a loaf of himself on the floor of the duct, watching the boy as his mind races. Where are they? How did they get here without him waking?
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arrival-ducts
No, that's impossible. Cats don't talk. And that yowl is one hundred percent feline, enough to make Galliard squint and slap one hand to his ear.
"Shut up!" He makes no move towards the cat, not wanting to risk getting clawed to shreds, and looks around him. What the hell happened? Why isn't he in a hospital, instead of... wherever this is?
"Figures they'd leave me with a cat..." After that epic shitstorm in Liberio, Galliard feels lucky to be stuck in a vent somewhere and not left behind on the battlefield.
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Figures how, he wonders, and who would they be? Is this person in league with his kidnappers? A low, panicky growl rises from his throat despite the demand for quiet.
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that icon is the perfect expression of feline disdain
look he's old and tired
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we could handwave from here that Binx finds/is found by ADI and leads them back to Galliard?
arrival
Except the teenager is in a dark, tight space and the cat is directly in front of her face.
Shit. Upset, cornered cat. She really doesn't want to add scratches and bite marks to her black eye and split lip. Athena feels ill, disoriented, a little queasy, but her reaction is automatic. She starts to hum a soft little tune, trying to use the Gift to soothe the upset animal, except no sooner has she reached for the feeling of the Gift in the air around her than she's covering her mouth with one hand and feeling a little like she's going to be sick.
"Fuck me," Athena mumbles, letting the attempted spell go at once. This is Not Right.
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"What have you done?!" he demands, too unsettled to stop and think about how young she looks, how he doesn't have any proof she isn't just as surprised and trapped as he is.
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rip binx’s sense of propriety
I'm dying
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ADI housing
Still, he can't help his own soft spot, and he steps forward after a second to try the door.
"Kind of a relief to see someone around here has a pet," he says. To himself. Of course.
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"It'd be more of a relief if they'd bothered to install a door I can use," he grouses.
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i have neither logged into this account nor played this character for like seven years, let's gooooo
She hisses in reply to his yowl, her own alarm compounded not only by the sudden close quarters after the open cliffs of Tintagel, the very distinct lack of Tag's familiar presence at the edges of her mind, and the fact that this cat is not a cat.
She jumps back a bit, a still-mostly-kitten-sized longhaired tabby with a white chin and paws. "Yow! That coat don't fit right, deceiver! Where's my sky pilot? Where's this?"
She turns in a tight little circle, faster and faster until she loses her balance and falls onto her side. Then she lies there a moment, staring at him with wide, tawny eyes. "Can't look at you without going crosseyed."
go! go! go!
Out of all of it, that's the most confusing part--no. The most confusing part is that there is another talking cat, and she's accusing him of something. He takes several skittering steps back as she spins, spine arched and yellow eyes wide, not knowing for the life of him what to make of this...this kitten.
"Who are you?" he blurts. It's just the first of many questions to spring to mind.
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housing
Would you like some help?
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Sheepishly, and bracing for a surprised and possibly frightened reaction:]
...I would be very much obliged.
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Arrival - Vents
Lore blinked. A moment ago he was standing across from his brother, in a fight not just for his life but for the destiny of their kind. Now he was in a tiny metal corridor, too small for him to stand, too small for him to do anything but crawl, looking at a furry creature that was somehow familiar to him. He scanned through his memories to when he had last seen something matching it's general shape and size. The color was wrong, but it was definitely the same species as his brother's pet. What had he called it...
"Spot!"
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Understatement of the century, he thinks.
"Who are you?!" he demands, giving up the pretense of being a dumb animal in the face of everything that crowds in and tells him that this is wrong.
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