TDM #1


(cw: potential for severe disorientation/vertigo, claustrophobia, arachnophobia, body horror)
It happens in the blink of an eye. You may have been asleep. You may not have. You may have stepped through a door or turned a corner. You may have seen a flicker of something at the corner of your vision and turned to look. Or maybe you didn't.
It doesn't matter. What matters is that you find yourself somewhere entirely new and entirely unfamiliar. The arrival point is not always the same. (If you're lucky, it might be a canteen or an open office. If you're not, well... you aren't claustrophobic, are you? Or arachnophobic. These ducts do seem to be a bit cobwebby.) There is no one waiting for you but you don’t seem to be alone, either. Even in a janitor’s closet or the bathroom, you’ll find at least one person who seems to be just as out of place as you are.
If characters have arrived in a location devoid of NPCs, they may want to work together to figure out what is going on... or to avoid their 'kidnappers.' If you’ve arrived in the middle of the entry foyer or the gym, there may well be a few people who startle a bit at your arrival and try to approach (or discreetly leave the room... where are they going?). Will you cooperate or fight? Do you even understand what they're saying? You might need to find a translator, if you’re not immediately willing to follow a stranger.
After characters follow their new hosts (or are forcibly taken in) there will be a limited tour and the chance to settle in at the ADI-provided housing. (Do you enjoy living with strangers? Well. It's a new situation to navigate, anyway.)

(cw: hallucination, potential mind-control)
Weird things happen in Dogtown, everyone knows it. The Apocalypse Disruption Initiative (ADI) is not above taking advantage of that to test out the waters for its newest arrivals. They're not looking to send anyone to their death, though. That's far too much paperwork, you'd been assured with a wink from the employee who'd directed you to the park trailhead. You've been left with another person. Maybe they're a new arrival, as well, or a more seasoned 'veteran.' Either way, you're together for the next while and you've been asked to find and record any paranormal activity in the park. You have your phones and any other equipment you might have brought with you. Those who succeed in documenting anything peculiar will receive a $100 reward to be used as they see fit.
This month, there seems to be something odd afoot with the stones around the park. Instead of the questionably useful advice they offer, there is, instead, something embarrassingly or horrifically true about you carved into the stone. Trying to show your companion or gauge their reaction will net nothing; they will simply see their own truth. It's only when you admit to what's on the stone that it seems to become visible to others or any camera in your possession.
Take a picture. The least you deserve for the trouble is some money.

"We'll have others with you, but all of you will be out on your own for missions, so to speak," the ADI employee who had led you down to the underground training facility explained. "You'll need to have some basic skills. Even if you're not going out soon or ever… it's safer to know these things."
Basic skills, in this case, appear to mean survival and weapons training. The room you've been brought to on Floor B3 below ADI Headquarters is a massive, underground gym, and there are sections set up for various skills practice. One side of the gym is dedicated to fighting: bare-knuckles, wrestling, knives, and tasers are all out on display. There are also a few guns, but those are reserved for people who can prove they can manage the other weapons first. The other side has areas for fire-making, building a shelter, navigating without a phone, supply preparation, cooking, and basic first-aid. Through a side door, there's also a small pool where people are being taught the basics of swimming.
Any or all of these skills would be useful in a dangerous situation, and there aren't enough native ADI employees to cover training for all of them. If you show that you're proficient with something, you'll be asked to man one of the areas to assist in training others. If you're at a loss and looking lost, you will be pushed toward whatever skills practice area is physically closest to you, whether you wanted to learn anything about that or not. Best make the most of it… and try not to kill anyone or burn anything down.
Even those who have refused ADI Housing and taken themselves to Bonnie's Flophouse will find that they're welcome for this training under the strict understanding that no supernatural abilities will be used. Bonnie will have informed them of it and helped them get to ADI to ensure they learn some of the things they might need to survive... and also just to bond with the people they'll be working with for the foreseeable future.

(cw: body horror, implication of near-drowning, violence, potential for blood, gore, drowning, death)
The beaches around Gloucester are numerous and varied with reported supernatural activity at many, if not most of them. For those working with ADI, they'll receive the direction in a mass email from Reyes Amador, the assistant to the Head of ADI. For those not technically working at ADI, Bonnie will provide the same information.
All,
We have received reports of strange noises and sightings at Coffin Beach. Please take at least one other person and investigate. A $300 bonus will be offered to those who bring back evidence of the source of these reports.
Take Care of Yourselves,
Reyes
Those who head to Coffin Beach will find that the sand beneath their feet squeaks softly with each step, like the faint sound of a poorly-maintained hinge protesting their movements. It makes stealth especially difficult, and those who wish to maintain their cover would do well to stay farther up into the vegetation and off the beach, itself. There aren't any houses out this way, just coastal marshes, the beach, and some higher ground with low-growing shrubs, tall grasses, and thin trees.
For the patient, those who wait for night to fall, they will be rewarded when they hear the sound of someone crying. Searching the beach, they will be able to spot a young person who appears to have washed up in a kayak on the beach. The young person is visibly injured in some way with blood coming out of them. Those who approach cautiously may get the sense that there is something not quite right about this person. Man or woman, their face is too long, their angles too sharp.
There is something wrong. It's not the injury.
There is something very wrong with what this person is.
They will not respond to any calls or move from where they lie, half-submerged in the surf. Anyone who approaches within a few feet will discover they're not nearly as helpless as they seem to be, though. The person will burst from the water with a powerful thrust, attempting to tackle anyone nearby and bite them. The person's face transforms into a long, fanged maw, trying to rip and tear and drag their prey into the ocean with them, away from any safety.
- ARRIVAL: Two people will always arrive in the same general location together. Arrivals occur throughout the early month, not all on the same day or in the same place. Arrivals are not naturally fluent in English/other languages immediately upon arrival. Characters may attempt to evade capture, but they will eventually be snagged before they can leave the building. Please refer to the Arrival page for details regarding the arrival and onboarding process.
- STICKS AND STONES: If so desired, to facilitate CR, characters may feel themselves compelled to ask about the stones when they see their truth written on it. Resisting the compulsion will become more and more difficult as time goes on.
- I WILL SURVIVE: Characters may be students or trainers in this scenario. They might be able to get away with small displays of supernatural abilities if they want to risk it and if they find themselves with the necessary reserves of power. Anything significant will have them immediately removed and asked not to return to ADI for a few days.
- SHIFTING PERSPECTIVE: Characters may fight off, capture, or kill the creature. If they successfully capture it and bring it back to ADI (or call for someone to come and do that for them), they will receive a significant monetary bonus beyond the promised $300 for their work. If characters successfully kill and document the kill, they will also receive the bonus and instructions to push the body out to sea. If a character is taken by the creature, they will be killed. Please bear in mind that if a character dies in the TDM prompt, they are dead. A different version who doesn't have TDM memories may be apped in their place.

Mercy Graves | OC
What the-
[Mercy blinks rapidly, disoriented as she finds herself going from the sun-dappled shadows of the forest in Leighland to something close to pitch blackness in her eyes. It's a cramped space that smells of strange chemicals and dust, and she grips he dagger she's had out for cutting herbs even tighter as she takes a step backward.
Into someone.
Mercy shrieks bloody murder and whirls, flailing an arm. If her fellow new arrival is particularly unfortunate, they may be stabbed.]
Sticks and Stones
[Never in her life has she held something as fantastically amazing as a camera. Mercy can barely focus on the job at hand with her companion after they're shown how to take pictures with it.]
Wait, wait! Here, let me get a picture of... oh, he's gone. Did you see that bird? He was brighter'n a cherry just come off the tree. It's- Oh, hey... Ain't that one of them stones they said was in the-
[She breaks off, blanching as her eyes skim the words carved into the face of the stone:
'You're the reason Crys is dead.'
Her gaze flicks to her companion, horror painting her features. Are they seeing this? This- No. No, someone couldn't have carved that? How would they even know?]
I Will Survive
You need some help?
[The young woman smiles gently at her fellow... new arrival? She's not heard a term for them beyond that from the people working here. She's dressed in a short brown dress with green sleeves and black stockings. The white cloth of a novitiate covers her head, but there is no crucifix or other notable jewelry about her person. She speaks with what seems to be a Southern drawl.]
I been told I'm excellent at surviving. Specially when it comes to cooking. You know how to build yourself a campfire that don't smoke something fierce?
Shifting Perspectives
Come on. We gotta help.
[Mercy's whisper is urgent as she and her companion watch the person on the beach clawing pitifully at the sand. This is what she's been training for. Brother Earth wouldn't look kindly on her if she let another go to him before their time. No. Not Brother Earth. That's not the one she's serving. This is for the Spring Tide. Life. She is here to bring life.
She starts to stand up, unless her companion stops her.]
shifting perspectives.
( Samatoki has a cigarette hanging out of his mouth, watching the poor person, stranded further into the sea than he'd feel comfortable with at night.
He goes so far as to grip her wrist from the place he's crouched in. )
Don't be so damn hasty — ain't this sketchy to you?
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Says my order. The Spring Tide comes to help and heal. We can't just leave someone like that. They washed up in that boat and they look hurt. How would you feel if people just left you like that?
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The situation is too weird to let Samatoki ask about that further. He shrugs. )
I probably wouldn't be out fuckin' kayakin' at night in the first place. Ain't that sketchy to you, or d'you just have no survival sense?
( Riou would be proud. Probably. )
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I Will Survive
This is all pretty new to me. I've only seen people start fires like this on TV. [By "like this", she means without a lighter or matches, though even campfires with those things are pretty theoretical to her.]
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[Mercy beckons Monika over to an area where different varieties of wood have been separated into piles.]
Starting the fire's just part of it, but it can be a good one if you got the right tools. They got, uh... matches, they called them. But you just need a good set of flint to do it right, honest. But the first thing you gotta do is learn to set it up.
[A pause.]
Oh! Oh, and I'm Sister Mercy. May the spring bring life to you and yours.
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My name is Monika. It's nice to meet you. [If she's Sister Mercy, does that make her a nun? Monika moves to the various piles of wood. ] If you want, I could tell you about TVs in exchange, but I don't think that will help much with survival...
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Happy to fade on this with more light chatting about fire-making and different starting methods
sounds good to me! fade to black on monika showing mercy the power of bic lighters
sticks and stones
[ Gojou glances to the rocks and then back at her. He can see his own horrible truth written on them, but he's not sure he wants to admit this until he knows for sure what she's seeing. ]
Read something you didn't want to?
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[They need to leave this place. It feels suddenly like this wonderful and miraculous place is significantly more dangerous than she'd thought. It's a sickeningly familiar sensation that she hasn't thought about in years.]
It's just- I think... someone's playing a joke. [A cruel and horrible joke.] What-what do you see carved there? [She points toward the rock.]
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[ After all, truth should only be swapped for truth. It was a fair deal to make. Never once, since the start, did he think this place was wonderful - he has enough sense of the mechanics of things to know something is wrong here. ]
Do you agree?
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Arrival
[Meredith staggers out of the way of the dagger--her blouse has a nice tear in the front of it, but there's no blood. She lifts the cane in her right hand to try to defend herself from any further attacks.]
I'm really not sure I did anything to deserve that, and I'd like to ask you to refrain from further attempts at violence. Please?
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[That's... that is the Common tongue, but it's a bizarre accent that Mercy has never heard before.]
S-sorry, I didn't-
[Oh, Brother, did she just stab some kidnapped person?]
I think we been kidnapped. I don't... know where we are.
[She keeps her dagger out, but turns it away from the source of the voice as she reaches out and feels metal shelving.]
I got some flint on me, but I ain't risking starting a fire. I don't know what smells in here, but it might burn brighter than we want.
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Cleaning supplies. Smells like bleach. I suppose that's not a thing where you're from, yet, is it? Think of it sort of like lye or soda ash.
[Not just bleach--she's pretty sure there's some Simple Green industrial cleaner spilled in here, but that doesn't explain anything on its own. She fumbles for a doorknob, careful not to get too close to her companion.]
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sticks and stones
He doesn't know what she's talking about, honestly isn't listening at all as they walk along, but then she stops abruptly and that gets his attention. ]
...what is it?
[ It's obvious he was ignoring her until now and that he doesn't care it was rude. ]
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It's... that. [She points toward the stone, not daring to approach any closer.] It's got- that ain't what's supposed to be carved there is it?
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Dunno what's supposed to be here instead, but you're right. Take a picture.
[ They might as well get some money out of this bullshit. ]
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cw: mention of the death of a child
Sticks and Stones
[If he didn't quite believe that people were getting pulled in from different worlds and times, he certainly did now with the way some people were acting like they've never seen a camera before. He looks up to see if he can find that bird when she looks at the stone--
--and he doesn't see what she sees, but his own truth. Jacob Stone is a genius. The way she looks though, as if she's seen a ghost--it couldn't be that she's horrified about him, right?
He stuffs down old insecurities and tries to focus at the problem at hand. His own accent places him squarely from Oklahoma.]
Hey. You okay?
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[She's not the best liar, especially not when she's staring down that.]
No. That's just- how do they- why's that- What's going on?
[Mercy stabs a finger at the rock.]
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You...you see that too?
[He motions to the rock as well.]
The words?
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Sticks and Stones
He catches only a flash of red from the corner of his eye as the bird she'd been admiring flutters into the trees, and then, following her gaze, he sees the rock.
there's something else living in your head, it reads accusingly.
He glances up again to see her horrified stare and scrambles to try and explain himself.]
Look, it - it's not a big deal, I promise.
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It's... not?
[Maybe it's because he doesn't know who Crys is. What Crys was.]
But- How did that even get there? That don't make sense. This don't make sense.
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/shakes fist at HTML
it is the bane of us all
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cw: mention of child death
arrival
What trick of Hades are you?
[She asks, in Ancient Greek - and though she doesn't attack, she does take a step forward as Mercy takes her step back.]
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Don't you come no closer! I been called a frog-sticker before, and you're a sight bigger than that to be sticking it to.
[It's not a very Sisterly threat, but they hadn't exactly prepared her for this in temple, and she's reverting to old habits. She can bark well enough, even if her bite isn't much to speak of.]
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I will survive
Caduceus offers a wan smile.]
I'm pretty good at cooking, too. [He... knows he sort of stands out on a good day, never mind when he's surrounding by what looks to be humans. He considers the material they've been given to work with and he nods.]
I've got a few ways of making fire. I think the smoke depends more on what we're burning, though.
[He rolls things over in his head. He's used magic to keep smokeless fires going, or to at least warm a space. He's not so sure that's the best thing to whip out right now, though.]
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Oh... you're a... mighty big fella, sir.
[And extremely not human. It's probably rude to just gawp at him, but whatever else she was going to say escapes her for a moment.]
Uh. Smoke. Smoke. R-right! Yeah. Well, I mean it matters what you put in it, but you can do a lot with the construction to make it smoke less. I-I'm Sister Mercy. May the spring bring life to you and yours."
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whoops thought I'd replied
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cw: mention of eating dogs
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